![]() ![]() This mod fixes the High Noon bug without it, this mod would be pretty useless. * Fixed a bug where disabled furniture objects/idle markers were still "seen" and used by actors. I tried multiple version of NVSE and Jip plugins, still not working. ![]() Created by the team responsible for the Fallout 3 Wanderers Edition (FWE), we're leaving the barren DC wasteland behind and move on west to new, exciting regions. * Patched the NVSE functions Get/SetWeaponAttackAnimation to return/set the correct values for F:NV animations. ![]() * Fixed an issue where DR modifiers from ammo effects were not applied correctly on calculated hit damage.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |